In 1996 I was just 13 years old, about to make the transition from prep to senior school. My Atari 1200 was starting to lag behind in terms of computing requirements and so my parents picked up my first PC – a mighty Pentium 100.

Hidden somewhere on the 100 MB hard-disk was a little game called Duke Nukem 3D. Over the next couple of years I must have spent more than 100 hours competing online, over services such as Compuserve, Wireplay and Kali. It’s fair to say I was pretty decent – possibly the best in the UK – and always ranked in the top 10 in the world. Had this not been the case my parents probably would have stopped me playing, however, prize money from the weekly events paid my rather colourful phonebills.

I stopped playing Duke Nukem in 1998 and didn’t pick up another first person shooter until a friend badgered me into playing Modern Warfare 2 on January 1st 2010, nursing a mammoth NYE hangover.

Secretly, I have always been waiting for Duke Nukem¬† Forever – first announced in April 1997.¬† More than 10 years later the game has been developed on new fewer than 5 different 3D engines but, until now, never finished. Finally it seems the game will see the light of day, with retailers taking pre-orders for delivery on 6th May 2011. Don’t hold your breath!

Published by Adam Arnold

Adam Arnold is a 20(ish), father & founder of the Smarter Group; a member of CTVF500; Entrepreneur in Residence @ Wolves Uni; SPEED+ Mentor & an #sbs winner.